Wave 26 in Pinbrawl: a bomb going off at the top of the table, the ground soaked red, gold coins everywhere.
PINBRAWLPrivacy

Kill orcs.
Earn gold.
Upgrade your castle.

This is pinball, but the targets are an orc army and the flippers are the gates of your castle. Hundreds of them are marching at you. You have one ball. Go.

TELL ME WHEN IT’S OUTCOMING TO IPHONE & IPAD

You start with a fence.
You end up with a fortress.

On your first run you’ve got a wooden fence and a handful of soldiers. Keep at it and you’ll have obsidian walls, seven archers firing over your head, 48 soldiers at the gate and eight balls in the rack. The horde grows with you, so it never gets easy. It just gets bigger.

YOUR FIRST RUN
Wave 1: a thin line of orcs marching down a mostly empty table towards a wooden fence.
YOU, A FEW DOZEN RUNS IN
Wave 26: the same table soaked in blood, gold everywhere, a bomb going off, archers on a stone wall and rows of soldiers below.
A bomb going off in the middle of a wave of orcs.

BOMBS CHAIN

The orange orcs carry bombs. Hit one and everything around it goes up, including the next bomber. Line up a chain in the middle of a wave and watch the whole thing vanish.

Gold coins lying on a blood-soaked table between orcs.

THE FLAG BEARERS CARRY YOUR GOLD

Look for the orcs with flags. Kill one and his gold drops right where he stood. Your ball sweeps it up, and whatever is still lying there when the wave ends is yours too. Let a flag bearer through the gate and he takes it with him.

The castle gate: flippers with blades, archers on the wall above and rows of soldiers in the courtyard below.

THE GATE IS YOUR HEALTH BAR

Every orc that slips past your flippers takes one of your soldiers down with him. Lose the last one and your castle falls. Keep the ball alive and nothing gets through.

Lose. Keep the gold.
Buy thicker walls.

Your castle is going to fall. Every run ends that way. But every coin you grabbed stays in your purse, and back at the menu you spend it on the castle itself: walls, doors, archers, soldiers, balls. Wood becomes oak becomes stone becomes obsidian. It’s all permanent. The wave that killed you today is the one you’ll walk straight through tomorrow.

The menu on the first run: 45 gold, wooden walls for 150, oak doors for 120.
YOUR FIRST RUN. 45 GOLD AND A WOODEN FENCE.
The menu much later: obsidian walls, warblade doors, seven archers, 48 soldiers, eight balls, all bought.
A FEW DOZEN RUNS IN. EVERYTHING BOUGHT.
Wave 1 cleared. Take one: Steady Shot, or +1 Soldier.

Clear a wave,
take a card.

Wipe out a whole wave and you get to pick one of two perks for the rest of your run. An extra soldier. A ball that explosions can’t push around. Stack the right ones and you’ll go deep. Pick wrong and wave six is where your run ends.

The Pinbrawl title screen.

Coming to iPhone & iPad

Send me a mail and I’ll write back the day you can play it.

MAIL ME